Game Plan Early Game The primary goal is to establish a draw engine (e.g., [[Mystic Remora]], [[Rhystic Study]], [[Esper Sentinel]]) or ramp into an early Shorikai activation
Many go for the blind or booster packs sealed packages of eight to 15 assorted cards that offer the excitement of potentially getting a mystery or rare card revealed only upon opening
Finally there's a +1/+1 counter theme, putting counters on your creatures and then rewarding you for having counters.We add counters with cards like Together Forever, Retreat to Kazandu, and Elite Scaleguard, then get rewarded for doing so by drawing cards with Armorcraft Judge, protecting our creatures from removal and drawing more cards with Inspiring Call, and giving our creatures flying with Abzan Falconer
Stamps could be completely missing, significantly off-centered, partially missing, or indented into the card, and some cards received two stamps
Allow me to introduce you to what I call THE BIG 4