If you haven't seen what it can do...ooooh boy, you're in for a treat
Ive seen complaints that this risk is too big in a game when it only takes three points to win (unlike the physical version of the game where you need six points), but when the card is extra strong and you have the option of switching it out it seems justified, plus you still have that golden window of playing it when your opponent already has two points, at which point the extra risk is nullified
Adds: Cuts: The cuts were incredibly difficult because there are SO MANY good cards in this precon: only a few cards were very easy cuts like Kindred Boon being too mana-inefficient and being a non-bo with our sacrifice theme, or Return to Dust for being too boomer
Bulk Up might not surprise your opponent on the flashback, but by then a trample enabler often makes it inevitable
Winter, Misanthropic Guide Bitter, jaded, and cynical, Winter has managed to survive for over a decade using only his intellect after being trapped within the House's walls