Starting with five loyalty is hard to kill, especially on a 3-drop that will be hard to have assembled a big enough army to really do anything
At 95% of the potential life totals between 1 and 20, it does literally nothing at the cost of four mana
it's very cerebral and interactive (you'll see what I mean when you visit episode 1) with just a whiff of humor
In addition to them being parts of different gameplans, they also have a lot of negative synergy, as scrying lands to the bottom means your Walking Ballistas will be worse on average
While none of these lands are Forbidden Orchard, you get a couple of Magic 2010 buddy lands, a couple of pain lands, and a couple of tri-lands, most of which are a worth couple of dollars, and these cards have already been reprinted into the ground, so its unlikely that they drop too far based on the increased supply from Commander 2016