Still, its a mana sink we dont see often, a scaling edict and a payoff for having many little disposable bodies, something that Jund decks make almost as an afterthought
As competitive Magic continues to embrace the age of Arena, WotC is taking advantage of Commanders popularity in the tabletop space as evidenced by 2020 being The Year of Commander. And the more people get invested, the more people start looking at those old Reserved List staples and licking their lips
As were leaning into Black mana, I embraced the ambition this takes and decided to go full tilt into some of the more powerful effects available
Unlike traditional formats, Commander focuses on: 100-card singleton decks (no duplicates except basic lands) A central commander , usually a legendary creature Multiplayer gameplay, often with four or more participants Longer, more dynamic games where big plays and memorable moments happen Commander requires each deck to have exactly 100 cards, with no duplicates except for basic lands, and a legendary creature serves as the Commander
Halfdane is pretty fun