It just goes to show how important spot removal is that Flesh to Dust is still playable, and perhaps even good depending how fast the format is
that is to say that it uses different mechanics to rest, slowing the pace of the game, then accelerating the addition of DON
Poor lighting, dim rooms reduce image quality and make recognition harder, bright even lighting works best, heavy sleeve glare, reflective sleeves can interfere with scanning accuracy, if possible reduce glare before scanning, crooked angles, cards scanned at steep angles may not detect properly, try to keep the camera directly above the card, and multiple cards in frame, scanning multiple cards at once can confuse recognition systems
Usually you'll probably have a lot of cards that will buff up other creatures (so you can get his power big to hit cards more often, of course)
I havent quite found the perfect home for it yet