While the "ease of flipping" category is, in large part, a product of the number of defense counters on the battle (battles range from three to seven defense counters, and a battle with three defense counters will be much easier to flip than one with seven), it also takes other factors into consideration, like whether the battle makes creatures (if so, we can use them to help defeat the battle, making it easier to flip) or whether the battle acts as removal (which can get a blocker out of the way, making it easier to attack and defeat the battle)
Next week, I hope to expand this into a series of at least two parts, where I explore even more of these differences and explain how they make Magic a unique market for investing
When you do, destroy target nonland permanent
does anyone have confirmation on the Target and Walmart promo
Win a Charizard Celebrations PSA 10