Dark magician, the main characters primary card
Arc Runner Ashling, the Limitless Ball Lightning Blistering Firecat Calamity, Galloping Inferno Coastline Marauders Depthshaker Titan Fathom Fleet Swordjack Feldon of the Third Path Harried Dronesmith Hell's Thunder Hellspark Elemental Henchfiend of Ukor Impetuous Devils Impulsive Pilferer Impulsivity Incandescent Soulstoke Jaxis, the Troublemaker Kami of Industry Kiki-Jiki, Mirror Breaker Lathnu Hellion Lightning Serpent Mayhem Patrol Mezzio Mugger Mizzix, Replica Rider Nalfeshnee Orthion, Hero of Lavabrink Plasma Jockey Pugnacious Pugilist Purphoros, Bronze-Blooded Reflection of Kiki-Jiki Rekindling Phoenix Riveteers Requisitioner Sabin, Master Monk Siege-Gang Lieutenant Skirk Alarmist Skizzik Spark Elemental Sparkspitter Spellbinding Soprano Star Athlete Strago and Relm Tempestra, Dame of Games Thunderkin Awakener
Each card has a specific role
Atem refuses, and Muran runs up behind him, badly beaten, carrying the Puzzle and telling him to run
Card Text 2 [Inherited Effect] [When Attacking][Once Per Turn] By deleting 1 of your other Digimon, this Digimon gains Security Attack +1 for the turn